
using UnityEngine;

namespace Kayac.HyperCasual
{
	public class AdjustWrapper : MonoBehaviour
	{
		public class AttributionInfo
		{
			public string AdId;

			public string Network;

			public string AdGroup;

			public string Campaign;

			public string Creative;

			public string ClickLabel;

			public string TrackerName;

			public string TrackerToken;

			public string CostType;

			public double? CostAmount;

			public string CostCurrency;

			public string FbInstallReferrer;

			public override string ToString()
			{
				return null;
			}
		}

		private AdKeys adKeys;

		public AttributionInfo Attribution { get; private set; }

		public void ManualStart()
		{
		}

		public void OnMaxSdkInitialized()
		{
		}

		public void SendPurchaseEvent(decimal revenue, string currencyCode)
		{
		}

		public void SendMaxRevenueEvent(double revenue, string networkName, string adUnitId, string placement)
		{
		}

		public void OnUpdateEngagement()
		{
		}

		public void OnLevelStart()
		{
		}

		public void OnLevelEnd(bool justLooped)
		{
		}

		public void CheckNewAttStatus()
		{
		}

		private void SendEvent(string token)
		{
		}

	}
}
